The Effect of Games on learning Concrete and Abstract Words in Iranian Elementary EFL Learners
کد مقاله : 1062-CNF
نویسندگان
الهه امیری میشکی *
گروه اموزشی زبان و ادبیات انگلیسی دانشکده ادبیات
چکیده مقاله
Nowadays, educational games play a phenomenal role in the majority of students' routines irrespective of their different language learning levels. The importance of games and their effect on the majority of students, they are not noted in Iran’s educational process strongly. So, this study attempted to investigate the phenomenal issue of educational games that play a vital role to improve and expand students' vocabulary knowledge focusing on concrete and abstract words. The sample of the study consisted of 60 female ESL students of English in a private English institute in Miyaneh. Besides, their age ranged from 9 to 12. In order to make sure that the participants were at the same level of language proficiency, the researcher administered a proficiency test to the subjects. Two classes were randomly selected as the samples of the study. These two groups included the control and experimental, each of which approximately comprised the same number of participants. The data were collected by self-made vocabulary tests whose reliability and validity were compared with those of standard ones. The games and their corresponding guides were obtained from Learn English Kids’ package of British Council. In order to measure the learners’ progress in vocabulary acquisition, the pretest-posttest experimental design was applied. The results of the current study showed that the learners in the experimental group obtained higher scores than the learners in the control group. Furthermore, the results provided no evidence of statistically significant relationship between the concrete and abstract vocabulary scores.
کلیدواژه ها
Abstract and Concrete Words, Games, Language Proficiency, Vocabulary Acquisition
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